Sport events and games require to display a lot of graphics filled with real-time data that reflect current state of event, including timers, scores, statistics and many more. These data can be fed to the on-air workstation from a number of remote hardware and software components, and pre-designed graphics templates can be filled with proper data and displayed. Dynamically changed data instantly shown in templates already on-air.
Current implementation for football and basketball include two software components, on-air suite and tool for collecting game statistics.